Developer Update – February 2015

Hey guys!

The shortest month of the year has come and passed, but nonetheless there has been a lot of Rivals development progress behind the scenes.

We have finalized the 5th Rival that will join roster! We are not revealing the character just yet but expect to see a teaser post in March that gives you a glimpse of it. Midio and Rafael have both worked hard on contributing animations and sounds for this character, so we’re all excited for the upcoming reveal. In the meantime, perhaps a tiny tease now wouldn’t hurt…

fifth_silhouette
Who could this nebulous figure be? What unique elemental fighting style will this Rival bring to the roster?

We also have a new stage reveal for this month:
The Merchant Port that Orcane calls home is fully playable in all its glory!

WaterStage_ANIMATED

On this stage, fighters find themselves on an offshore rig that is used to pump fresh water to the surface. As you’d come to expect by now, the Merchant Port is beautifully illustrated by Johan Vinet and features a fantastic new oceanic track by flashygoodness. The stage is filled with hazards designed for active and skilled players. A water wheel with rotating platforms rests at the center, and two pipes sit at near the edges of the stage. These pipes constantly draw water from the ocean below, and when they are completely filled, they can be triggered for a powerful attack:

water_spout_gif

For players who would prefer to play without these hazards, the Basic version of the stage contains only stationary platforms and removes the pipes altogether. You can enjoy this great arena even in a barebones fight:

comp_water_stage

That’s all for this month. Check back in March for more exciting updates!