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Rivals of Tether! – A Redesigned Game

Hey guys,

As I said yesterday, today we have a HUGE announcement regarding the future of Rivals of Aether. And that future has now arrived: Rivals has been completely redesigned. Introducing…

RIVALS OF TETHER, the most competitive tetherball videogame to date!

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Rivals of Tether features the same great Rivals you love, but the gameplay is totally reimagined. If you thought using your attacks to hit your opponents and combo them into oblivion was fun, then you were WRONG! Sooo WRONG! Using your attacks to smack a ball tied to a giant pole is where the real fun’s at.

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But you might be asking, how does it work? I’ll tell you! Rivals are split up into two teams. Don’t worry, you can still 2v2! 4-player tetherball for the win! Each team can only occupy one half of the stage. You can’t cross onto your opponent’s side; that’s a foul! Duh! You use your amazing elemental abilities and powerful attacks to smack the yellow rubber ball. Each time the ball is hit, it takes damage! The more damage it takes, the faster it goes! Be careful though: if you get hit by the ball when it is moving at high speeds, you will be sent flying! That will give your opponent a chance to wrap the ball around the pole, perhaps even more than once. If you wrap the ball up to 5 times, then you score a point and the ball’s damage is reset back to 0. The first team to reach 5 points is the winner!

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Hit the ball 5 times with a normal attack and store up a STRONG BALL CHARGE! Use a Strong Attack to send the ball into OVERDRIVE. Your opponent must parry a ball in overdrive if they want to send it back. Getting hit by a ball in overdrive will almost certainly spell death if it connects. By using your Strong Ball Charges well, you can really change the tide of a match and store up some well-needed wraps.

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Our 1-4 player tetherball mode will replace the core gameplay of Rivals of Aether. We simply don’t have time to support fighting anymore and we feel that tetherball has great untapped market potential. If you’re upset with the new direction, quit being a such a fool! And have a great April 1st!

RIVALS OF AETHER Announced

RIVALS OF AETHER development is live! We started working on this title in April 2014 and we’re happy to reveal our first two characters: Zetterburn – the Fire’s Roar, and Orcane – the Puddle Jumper.

Check back to this site frequently as we will be posting character announcements and development updates. If you want to get involved by discussing the game and contributing to the balance, head over to our Smashboards thread!

If you would like to post about RIVALS OF AETHER, check out our Presskit()!