Small update today where we squashed a few bugs.
- Updated splash screen to prepare for Hyrule Saga. We’ll make sure to let everyone know when the Hero Clairen skin becomes available.
Bugfixes
- Buffering a walljump after an aerial attack will no longer result in a double jump.
- Zetterburn can no longer jump during the first frame of charged Nspecial, causing the hitbox to not come out.
- Grabbing a rock with Etalus’ Uair will now move the rock toward the second hitbox just like it does with players.
- Etalus can no longer walljump or fastfall after being wrapped while having super armor.
- Fixed a bug that prevented Clairen Fspecial from rising onto the ledge if started against the wall.
- Gameboy Wrastor slipstream is now translucent.
- Fixed a bug causing Abyss mode to crash on low settings after the break the seeds wave.