New Hire – Rivals Programmer

The Rivals of Aether team is thrilled to welcome a new addition to our growing crew today: Giik! With big plans for Workshop features on the horizon, we brought on one of the top workshop community developers to help us out.

Giik’s Workshop character “Mollo”

Giik joins the team as we set our sights on the future of Rivals with the Definitive Edition well on its way. He’ll begin working on some of our already announced Workshop plans like Advanced Stages and Workshop Skins.

Giik’s Workshop character “Mycolich”

In addition to these updates he’ll also be heading up long term support for Rivals and the Workshop developer community, ensuring that the fun lasts with new features and developer options.

We’re excited to have Giik on the team and to see what the future of Workshop has in store.

If you’re interested in working on a Rivals related project with the team, check out our latest posting for a Unity Programmer for Creatures of Aether.

13 responses to “New Hire – Rivals Programmer”

  1. Archytas says:

    WHOO-HO!! Excellent addition to the team – really hyped to see what’s in store!

  2. Cork_xx says:

    <.< cool

  3. Standle says:

    Cant wait to see what’s in store

  4. AbyssKnightDS says:

    Awesome! As someone who mains Mollo on the Workshop, I can’t wait for the new additions that they bring to the world of Rivals!

  5. rick sanchez says:

    add mollo to the game

  6. swallowed = 0 says:

    GIIK! GIIK! GIIK! GIIK!

  7. Deor says:

    Oh, man! Congrats, Giik! You’ve earned it! 😀

  8. Anonymous says:

    I remember this guy from roblox ten years ago, I knew he would go far

  9. The XtremeBolt Guy says:

    DUDE, CONGRATS GIIK! LET’S MAKE THE WORKSHOP THE BEST IT CAN BE!! 😀

  10. Shaunt says:

    man congrats giik
    from very high quality workshop dev to literal game dev

  11. Ruby says:

    o.o is there a possibility of mollo in DE now??

  12. Dan Furnace says:

    is that his real name

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