A small patch containing mostly fixes for some odds and ends. This patch will be what the RCS World Finals are played on at Genesis 7 later this month!
- Basic version of Merchant Port/Swampy Estuary dimensions fixed to match the Aether version (side blastzones increased by 2px).
- This fixes a bug with Sylvanos on Merchant Port that allowed him to grow grass underneath already existing grass.
- If Fspecial’s fireball hits an opponent after you start a strong attack, it will no longer activate the fire-consume hitbox on whiff.
- Environmental collision is now disabled when Orcane teleports to a puddle until the first hitbox disappears. This prevents situations like these.
- Vertically moving seeds will no longer be destroyed when touching Lily unless she is idle.
- Ice on the ground can no longer freeze opponents when they are invincible due to their hurtbox being nonexistant (e.g. Clairen’s Dspecial).
- When parried, Dair will go into pratfall when bouncing off an opponent/object.
- Holding the special button during Dspecial (spawning the bubble) will now allow you to freely move the bubble as if you had performed another Dspecial with the bubble out.
- Ftilt physical hitbox BKB reduced from 6 > 4.75.
- Ftilt physical hitbox angle changed from 55 > 30.
- Ftilt physical hitbox is now untechable.
- Previously, DIing away and teching in place would cause you to be actionable 4 frames before Sylvanos, making the move punishable on hit.
- Flowers now have a distinct visual for when they’re projectile immune and a more distinct visual for when they’re the oldest of 3 flowers.
<.< cool