Welcome to the Rivals Steam Workshop Modding Manual. Here you can find all of the technical details and references you’ll need when creating your own characters, stages, and buddies in Rivals of Aether. Along with this manual, we’ve also created two example characters you can download and delve into to figure out how stuff works. The sky’s the limit!
Our Steam Workshop Feature and Modding Manual are currently in beta! If you find an error in the manual or area we can improve, please let us know through either our social links at the top of the page or by email at [email protected].
Getting Started
Art
2.1 Sprites
2.2 Animation Names
2.3 Attack Names
Programming
3.7 Attack Grid Indexes
3.8 Hitbox Variables
3.9 Hitbox Grid Indexes
3.10 Hit Effects
3.11 Custom Abyss Runes
3.8 Hitbox Variables
3.9 Hitbox Grid Indexes
3.10 Hit Effects
3.11 Custom Abyss Runes