Returns the name being currently used by the specified player, returning “P1”, “P2”, etc. if the player has no name set.
Argument | Type | Description |
---|---|---|
player | :real | ID of the player to get the name of |
Example, called from post_draw.gml:
// This draws the current player name as debug text under the character:
draw_debug_text(x, y+10, get_player_name( player ));