is_aether_stage

Returns true if the current stage is set to Aether, and false if it’s Basic.

Example, called from a stage’s article1_update:

//This code will make a stage article shoot out a hitbox every 1/2 second (30 frames), but only if Aether mode is turned on.
if (shot_cooldown <= 0 && is_aether_stage() ) {
shot_cooldown = 30;
create_hitbox( AT_JAB, 0, x, y);
}