Checks whether the player slot is active or not.
Argument | Type | Description |
---|---|---|
setting | :real | The player slot to check. Must be between 1 and 4. |
Example, called from a stage’s other_init.gml:
//This code adds to a total player count in obj_stage_main for every active player in the match.
if ( player_is_on( player ) ) {
other.total_player_count += 1;
}