News

Patch 1.2.3 – Work Hard, Replay Harder

We’ve released a hotfix for patch 1.2.3 that can be found here: Patch 1.2.4 Notes. The hotfix version number was incremented due to some changes being incompatible with the last patch.

It’s the holiday season so we’re getting into the spirit early this year. Patch 1.2.3 brings the gifts of new seasonal colors, replay controls, some surprise stage skins for Ranno and Clairen, and more. Read on for the full patch notes below.

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Seasonal Christmas Colors

It’s that time of year again and the seasonal Rivals colors are back. Share the Christmas spirit with your opponent in any mode (including ranked) for a limited time.
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New Feature – Replay Controls

We’ve added tons of controls to make viewing replays easier. You can now change the game speed, toggle frame advance, show hitboxes, DI lines, toggle the HUD, and even take control of the replay right from the pause menu.

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Whether sharing some perfect slow-mo moments with your friends, or studying replays for some tournament practice, these added controls should be a big help. More replay options are planned for future updates as well.

New Content – Ranno and Clairen Stage Skins

Ever since we released Ranno and Clairen, people have been clamoring for stages from their homelands to get a glimpse into what they’re like. Today we’re pleased to announce that if you own Ranno and Clairen, you now also own both of their stage skins. Set on Merchant Port and Fire Capital respectively, each skin brings new life (and an awesome new soundtrack) to these old favorites.

stage-skinsYou can choose these skins by toggling the original stages on the select screen.

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Full Patchnotes

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  • You can no longer cancel hitpause with a walljump.
    This corrects some weird momentum shifts that could occur when walljumping.
  • Holding left or right when starting an utilt or dtilt will force your character to face that direction.
  • Fixed a bug that could cause keyboard controls to take 3 extra frames to crouch.
  • Seasonal Christmas colors have been added for all Rivals.

Training Mode

  • Pressing back now starts frame advance without the requirement of turning it on in the menu. The menu option now just toggles the frame advance UI.
  • Added 1.5x, 2x, 3x, and 4x speed options.

Replay Mode

  • A pause menu has been added to replay mode. It includes options to change the game speed, toggle frame advance, show hitboxes, DI lines, toggle the HUD, and even take control of the replay. More replay options are planned for future updates as well.

Tempest Peak

  • The side blastzones have been widened by 76px.
    This puts Tempest Peak on par with our smallest stage from the side platforms. This stage was deceptively small before due to how blastzones are measured.
  • The platforms no longer move on basic (competitive) mode.

Ranno

  • Fspecial no longer kills nearby projectiles when hitting a player.
  • Bair endlag increased from 10 > 13 on hit. Landing lag increased from 4 > 5 on hit.
  • Ranno can no longer cancel divekick endlag when he doesn’t have a double jump.
  • Uair hit 1 hitstun modifier decreased from 1.6 > 1.3.
    This removes the infinite on grounded opponents while making sure enemies still can’t crouch cancel parry between the two hits.
  • Fair front hitbox shrunk.

Clairen

  • Ustrong bottom hitbox no longer breaks projectiles.
  • Original fair hitboxes have been shrunk.
    An additional two new hitboxes have been added to better match the art.
  • Nair hitboxes shrunk to better match the art.
  • Nair active frames decreased from 2 > 1.
  • Uptilt sour damage increased from 6 > 7.
  • Uspecial 2 tipper knockback increased from 7+.35 > 8+.5.
  • Jab sourspot base knockback increased from 6 > 8.
  • Jab hitstun modifier decreased from 1.0 > 0.6.

Maypul

  • Uspecial tether (only when appearing above your opponent) can no longer be cancelled into an attack.
    There are now 7 frames of lag before you can up air. This prevents some degenerate tether combos.
  • Uspecial can now only drop through platforms if you hit with the move.
  • Uair angle increased from 60 > 70 degrees toward Maypul.
    This should make DI out more effective.

Etalus

  • Armored strong attacks now have the same size hitboxes Etalus’ normal strong attacks.

Let us know what you think of the new features along with any other thoughts in the comments below! As always, thanks for playing.

Ranno and Clairen Free Weekend

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For the first time ever, we’re holding a free character weekend for Rivals of Aether. From December 1st to December 3rd both Ranno, The Poisonous Pacifist and Clairen, The Flame’s Salvation will be available to play for free.

If you haven’t gotten a chance to play them yet (or the tutorials aren’t long enough) now’s your chance to give them a shot. See you online for this special event!

Rivals at Frostbite 2018

As we watched the Frostbite stream last year we couldn’t help but fall in love with the event. A huge crew battle, top players, and a winter theme with a bear in their logo. What’s not to like? Imagine our surprise this year when the Frostbite team dropped this tweet:

…and boy did the community sound off. So without further ado, we’re giving the people what they asked for. Rivals of Aether is officially a main event at Frostbite 2018!

Join us along with the Smash 4 community for an amazing Midwestern major with a 24 hour venue, on-demand side events, and more. Check out their full trailer below.

This is our first major Rivals event in the Midwest, so we can’t wait to see the local scenes come together. As a main event we’ll have a dedicated stream for the entire weekend, fun format side events, and of course a Sunday top 8.

You can register today at smash.gg/FB2018. The venue price will increase by $10 next week so lock that early pricing in now.

More Details

Full Event Info and Registration: smash.gg/FB2018
Date: February 9th-11th, 2018
Location: Edward Hotel & Convention Center
Address: 600 Town Center Dr, Dearborn, MI 48126

Venue Price Date Range
$40 10/16/17 – 11/19/17
$50 11/20/17 – 12/31/17
$60 1/1/18 – 1/29/18
$70 1/30/18 – 2/5/18

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Community Roundup #14

Welcome back for the latest community roundup, where we highlight our favorite fan-made Rivals art, music, videos, and more. Read on to catch up on some great community pieces you might have missed.

ART

Clairen - by feve
Clairen – by feve

 

 

Orcane - by Slyvern
Orcane – by Slyvern

 

Laser Sword!! - by Guax
Laser Sword!! – by Guax

 

Forsburn by TheKihunter
Forsburn – by TheKihunter

 

 

The Flame's Salvation
by guardianofgahoole
The Flame’s Salvation – by guardianofgahoole
 

MUSIC

 

VIDEOS And CLIPS

MrLz, arguably the best Maypul to play the game, put together an awesome combo recently. It’s rare to see any character played at this level so this is doubly good.

The Rivals Weekly Show got a surprise reveal of Clairen’s stage skin live on stream.

Some creative players in the community banded together to flesh out their own Rival (in amazing detail) based on a character shown in story mode.

If Kragg’s fair had an anime…


FAired by Kragg ( Animation )
by FFXDavios

RIVALS MODS

Rivals stage and sprite mods have been popping up lately and all kinds of artists are getting involved. If you’re interested in making some cool custom Rivals stuff like below (whether you’re brand new or more experienced) you can join us over in the #game-modding channel on the official discord. Download mods on GameBanana.

OTHER GOOD STUFF

We’ve been seeing a surge in the South American communities and it’s always fun to see another indie studio playing some Rivals.

The RoA Academy recently created a twitter account to share their teachings on. This collection of mentors and players are some of the most welcoming in the community so give them a follow to see some cool tech in your timeline. You can join the academy here: https://discord.me/mentor

me since the DLC was released – RiskyCB

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That’s it for this community roundup! Let us know in the comments if we missed any of your favorites, and be sure to give the creators some love.

Zetterburn Joins the Plush Roster

Symbiote Studios, creators of our adorable Orcane and Etalus plush, have just announced their newest Rival. Introducing Zetterburn, The Fire’s Roar:

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Loyal, dependable and even huggable, this high quality minky plush captures the distinctive look of Zetterburn and his fiery mane. This fiery fluffball stands at 15 inches tall and includes the exclusive Golden Zetterburn DLC for Steam.

Symbiote aims to start shipping in early December, with holiday delivery to North America available if you pre-order now. Secure yours today at symbiotestudios.com/shop.

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