Sets character-related UI sprites and sounds, such as the victory theme or their HUD icon.
Uses the ▼ following indexes
Argument | Type | Description |
---|---|---|
type | :real | The type of UI element to set |
value | :int | The custom asset to set it to |
Example, called from load.gml:
set_ui_element( UI_WIN_THEME, sound_get( "custom" ));